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Supergirl: Medusa

The CW hero shows have their big crossover this week. Crossovers are a big thing in comics, so it makes sense that now that they have all these linked shows, they follow suit. While it helps reinforce the shared world of most of the shows, it ended up emphasizing that Supergirl is off on her own. Not only is she literally on a different Earth than the others (Earth 38, apparently), but all the other shows shared the “Invasion!” title for their episodes, where this one was “Medusa,” a follow up on something from last week. They also didn’t do as much for the actual tie-in as the other shows did.

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CW TV Crossover: Dominators

With the big CW crossover coming up, there’s a new group of bad guys on the radar. The aliens the gathered heroes will be fighting are called Dominators, collectively known as the Dominion. They are one of DC Comics’ many alien races. In the comics they have yellow skin, pointed ears, vicious looking teeth and fingernails that look more like claws. They don’t have individual names, all serving the Dominion. Their place within their caste is marked by the size of the red dot on their forehead. The bigger the dot, the more important they are.

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Supergirl: Darkest Places

Falling back on what I really think is becoming an overused trope, Supergirl starts off fighting what appears to be Hank Henshaw. He’s clearly intent on beating the hell out of her, and she’s very confused. Then, of course, we get a different scene and “24 Hours Earlier.” The writers really need to come up with something else for us to open their shows with. This is getting old.

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Flash: Killer Frost

This week’s Flash starts exactly where last week’s stopped. They even skip the voice over. Flash is pinned to a wall by Savitar, Wally’s in some kind of cocoon, and Joe has been grabbed by cultists of Dr. Alchemy’s. Alchemy himself takes advantage of the confusion to grab his stone and slip away. Joe gets free, but apparently can’t see Savitar. Savitar yanks Barry outside, and proceeds to beat on him. Savitar drags Flash all over the city, moving so fast the trackers in Flash’s suit can’t keep up.

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Legends of Tomorrow: Outlaw Country

This week, the Legends go to “Outlaw Country,” as they return to the Old West and meet up with Jonah Hex yet again. Their visit to see him last time was one of the highlights of season one. This time, things go a bit differently, after Martin Stein takes his turn again with the opening narration. I’d really like to hear Mick Rory’s version of it. He’d either change the words or say something like, “This is stupid,” halfway through and stop.

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Arrow: Vigilante

Team Arrow this week is dealing with, “Vigilante,” which some might argue is a somewhat redundant title. Most of the main characters have been referred to as vigilantes themselves at one point or another, by themselves or by others. What they are dealing with is someone who seems to have very little problem with killing criminals. Then again Oliver started off that way, so maybe this is for contrast?

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Flash: Shade

This week’s episode of The Flash starts off with Wally. He’s having very vivid dreams of being Kid Flash. While it’s great to see a live action version of the iconic Kid Flash costume, it’s a bit worrisome on the show. Joe is very worried that what’s happening with Wally is similar to what happened to Frankie Kane, and her dreams that led to her villainous Magenta persona. Wally argues that she was an evil split personality, and all he wants to do is help people. There’s definitely some tension between them about this.

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Supergirl: Changing

There are a lot of things you don’t want to be doing in the opening of any sort of adventure/sci fi/superhero show. One of them is be in an isolated research station. That just never works out well. True to form, the scientist running an outpost dedicated to studying global warming gets a nasty surprise as most of his team become the designated redshirts in “Changing.”

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Arrow: So It Begins

Following Church’s death at the blades of Prometheus, Green Arrow is trying to find out what’s become of Church’s phone. His phone keeps moving all over the city, leading Green Arrow and Spartan on a merry chase. Bizarrely, Spartan’s helmet is now see-through, so you can clearly make out his facial features. I’m not sure how that’s an upgrade. I hope that wasn’t something Cisco did. They are finally led to a spot where fire spells out, “SO IT BEGINS,” both an ominous warning and this week’s title.

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Supergirl: Crossfire

Supergirl’s newest adventure leaves a lot of people caught in the “Crossfire.” They manage to juggle a few different storylines in a way that made sense and actually worked. My only major complaint is that they seem to be ignoring some of their own history from first season, but that might be from the change in network and locale.