Now that they finally have shared the stories and realized they are on the same side, the Green and Brass Hornets, and their faithful sidekicks, have to fight their way across the city to stop the Veiled Lady from unleashing Hell on Earth, or at least a reasonable substitute. There are some amusing moments as Kato admires, and covets, the Brass Hornet’s array of tech and toys. Unfortunately, as part of the earlier plan, the Brass Hornet put out a large bounty on the Green one and most of the gangs in the city are trying to collect.
The Veiled Lady has collected a host of bad guys to defend her. The Hornets and company will have to fight through them to get to the Lady and stop her. Of course, the Lady has complications of her own as Little Lord Homicide comes calling to settle a score. Next issue is going to be messy, but a great read.
Plot: The plot is good, and advancing well. They could probably have cut a few of the fight scenes to move things along a bit faster, but it works as is. I’ll give the plot a 3 out of 5.
Art: Steampunk is all about the look, and all these Legenderry series have done a great job with it. The Hornets look fantastic, as do their aides. The vehicles, weapons, and gang members all have the right visual flavor as well. I’ll give the art a 4 out of 5.
Positives: The Hornets are great together. Kato’s fascination with the other team’s tech is amusing and very in character. The Veiled Lady and her “husband” is a powerful threat that the Hornets don’t even realize yet.
Negatives: There’s possibly a bit too much street fighting, but it’s handled well. Aside from that, no complaints.
I’ve enjoyed all the Legenderry books, and this is a lot of fun. I don’t know how they are going to wrap this up, but I’m along for the ride.
Legenderry: Green Hornet #4
Writer: Daryl Gregory
Artist: Brent Peoples
Colorist: Michael Bartolo
Letterer: Dave Lanphear
Cover: Sergio Davila and Ivan Nunes